Introduction

This section covers the more “practical” design documents: the ones about the game itself. These are documents that describe game ideas, game contents and other things that likely would be in a game’s manual. Thus this is also organized a little like a book or manual ; maybe we’ll write one out of this later, who knows ...

Main Chapters

gamedesign/1_overview.txt · Last modified: 2009/07/24 15:20 by pompei2
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